Web Design and Development in Dundee
Dundee has a games industry and a life sciences research base sitting alongside each other, and both keep producing small teams that need a public face faster than a web project usually allows. Varsuite builds the sites, stores and AI agents for those teams and for the shops, clinics and trade firms around them.
What does a Dundee games studio need from a website?
A studio site has about a minute to convince a publisher, a player or a potential hire, so it needs to be built around the current project rather than around a company profile. In practice that means a page per title with trailers and screenshots, store links that are easy to find, a press kit journalists and creators can use without emailing you first, a mailing list capture that feeds the tool you already use, and a careers page that does not look abandoned between contracts.
Dundee has a long games industry history and a steady churn of small teams forming, splitting and re-forming around it. Most of those teams have no spare developer to point at the website, and no appetite for a three month web project either. Varsuite builds the site with AI agents doing the design and the code, then a UK team reviews every page before it is signed off.
What we typically put together for a studio:
- A page per title with trailers, screenshots and store links
- A press kit page with logos, key art and a fact sheet in one download
- A newsletter or wishlist funnel wired into the list you already run
- A devlog that keeps publishing between releases
- A careers page you can update yourself when a contract lands
That is a standard brochure build from 500 pounds plus 100 pounds a month, with merchandise added later as a store, and the full price list is public rather than quoted case by case.
Can a spinout site explain the science without dumbing it down?
Yes, and the more common failure is the opposite one. Research spinout websites are usually written for people who already understand the work, which leaves an investor, a journalist or a commercial partner with no idea what the company actually sells.
Dundee's life sciences and biomedical research base means this comes up often. A team comes out of a research group with real results and needs a public face that serves two audiences at once. The structure that works is layered. The homepage says what the technology does in one plain sentence. A platform or pipeline page explains the mechanism at a level a scientifically literate non-specialist can follow. A publications page carries the citations, preprints and posters for anyone who wants the primary sources. Nobody is patronised and nobody is left guessing.
For spinouts we usually build:
- One plain sentence on the homepage, with the depth underneath it
- A platform or pipeline page with a simple stage by stage diagram
- Publications and preprints linking out to the journals
- Team profiles with real credentials and institutional links
- Separate contact routes for partnering, press and general enquiries
We write nothing about your science that you have not approved. Draft copy comes back to you, you correct it, and the human review before launch is where those corrections land. The work page shows the range of what we produce without the usual agency theatre.
Grant funded teams often ask whether they can start small. You can. Five pages covering the technology, the team, publications and contact will carry the first year of being taken seriously, and an investor area, a data room or an AI agent fielding routine technical questions can follow once a round closes.
Building to a date that will not move
A lot of Dundee work is tied to a date nobody can shift. A store page goes live on the day the title does. A conference stand has a URL printed on it. A funding announcement sits under embargo until a set hour. A grant report has a deadline with money attached. If a web project is quoted at six to eight weeks, the date is already at risk before anyone has drawn a wireframe.
The median on a standard build is around 72 hours from brief to live, because the design and the code are AI accelerated and the UK review follows straight after. That is what makes a fixed date workable rather than hopeful. Custom software and larger AI agent projects take longer, and we will say so in plain terms rather than quietly missing your date.
Two practical points. First, tell us the immovable date at the start rather than halfway through, because it changes what gets built first: an embargoed announcement page needs different sequencing to a careers page. Second, if the date is very tight, we would rather ship a smaller site that is genuinely finished than a bigger one that is half done, then extend it the week after. Work runs deposit, preview, approval, so the finished thing is in front of you before the balance falls due. Tell us the date and we will say honestly whether it is achievable.
What you publish between releases
A studio site goes quiet between launches and a spinout site goes quiet between papers, and a quiet site stops being found. Both kinds of team already produce the material that fixes it. Studios have devlogs, patch notes, art posts and postmortems. Research teams have preprints, posters, conference talks and plain English explanations of a result that has just cleared review.
Publishing that on your own site rather than only on a platform does three things. Returning players, partners and journalists get a reason to come back. Search engines get something current to index. And an AI assistant gets specific text to quote when somebody asks who works on a particular problem, which is the idea behind our answers section.
The bar is lower than people assume. One post a month that says something real beats a quarterly update written to fill a slot, and a devlog that admits what went wrong will out-read a press release every time. If nobody internally has the time, ongoing content is something we run from 100 pounds a month. If you would rather do it yourselves, the method is written out in full in the AI section.
Common questions
We work with games studios on the same terms as any other client. A studio site is mostly a content problem: a page per title, trailers, a press kit people can actually use, and a mailing list capture that works. Merchandise can be added as a store later rather than built on day one, which keeps the first version cheap and quick.
Yes. Most spinouts start with five pages covering the technology, the team, publications and contact, then add an investor area, a data room or a customer portal once a round closes. Building in stages also keeps the site honest, because you only publish what you can currently evidence.
Yes. The pages are built and previewed privately, and nothing is published until the hour you give us. We will not write about unpublished research or a title that has not been announced, and anything we draft comes back to you for correction before it goes anywhere.
Yes, within limits you set. An agent trained on your own documentation can handle routine questions from players, customers or partners around the clock and hand anything unusual to a person. We would not point one at unpublished research or anything sitting under embargo, and narrow scope is what makes an agent trustworthy.
Brochure builds start at 500 pounds plus 100 pounds a month and stores, custom software and AI agents at 1,000 pounds plus 150 pounds a month, all listed with the monthly fees at [pricing](/pricing).
It has not so far. The team is in Rishton, Lancashire, and the work happens on calls, shared previews and email. Studios and research teams here already collaborate with publishers, funders and co-authors they never meet, so a build running the same way is familiar territory.
We also work with businesses around Dundee
We work remotely with clients across the whole of the UK, so being outside Dundee itself makes no difference to how a build runs.
Tell us the date it has to be live
Send us the fixed date, the assets you already have and the pages that must exist by then, whether that is a store launch, a conference stand or an announcement under embargo. We will tell you plainly whether it is achievable.